Monday, January 16, 2017

Session 18

Heroes: Ayrin, Gondriel, Sevir, Vola

Ayrin and Gondriel meet a few officials of the Elven Armada, and are offered a position of great prestige among the elves; yet, the offer does not include the non-elven members of their crew. Gondriel looks very excited to accept, but Ayrin has some doubts.
 
Back on the Gloria, the Heroes leave Bral to begin the hunt for the Sculpin, a trader lost in wildspace said to be haunted, but also the repository of unclaimed treasure. After a tenday of travel, they spot the hulk, and board it to investigate. They find evidence of a bloody battle, but no corpses. They also find the cargo of the Sculpin still filling the holds, precious honeywood of great value.
 
The crew begins to make preparations to tow the vessel, when a dreadful galleon appears in wildspace, bound for the Gloria. When the first artillery shots are exchanged, the Heroes recognize the attacking vessel as the Nex. What they did not expect is the undead crew manning the decks!
 
Having suffered greatly from the Nex's ballistas and catapults, the Heroes board the galleon and take their chances with their crew on the deck of the Nex. While their sailors valiantly keep their zombie opponents at bay, the Heroes engage Manara, the cursed lich captain.
 
The undead mage unleashes powerful magic at them, but when all seems lost Vola cuts the monster's head off her neck, and the corpse disintegrates in fine dust. With the last of their strengths, they destroy the remaining zombies. The Heroes and their crew have suffered greatly, and their ship is in dire need of repairs. Ayrin, having aquired some knowledge of liches from his arcane studies, suggests to search the ship to find Manara's phylactery.

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